Metal

Exporting metal

Export the full-quality maps of your metal for the programs you use.

Current release: Matelume 2.0

The Export step of a brushed metal: what you get includes Color, NormalGL, Roughness, Displacement, Metalness and the two brushing-direction maps.
The Export step of a brushed metal: the summary, the folder and what you get.

Export the maps

  1. Check the summary: Name, Colour (or Photo), Shine, Effect, Imperfections, Tile, Quality and For (your programs).
  2. Under Folder, click Choose the folder..., or type a folder into the box. The line under it shows where the maps are saved.
  3. Click Export the maps.

The export is one seamless tile at its real size, made with the same recipe as the 3D view and the close-up.

When it is done, Saved lists every file, with the map size and how long it took. Open the folder opens it, and Export again makes a new export.

After exporting a brushed metal: the saved folder with the maps and the extras folder holding the two anisotropy maps.
Saved: the files, with the extras folder for a brushed metal.

What you get

What you get lists the files for the programs you picked. For Blender:

Each file is named after your material, the word Metal and the quality, for example BRUSHED_STEEL_Metal_4K_Color.png.

Your programs

Each program you picked under Your software gets its own list:

The Export step for 3ds Max + V-Ray: the maps list with NormalDX, Roughness, Displacement and Metalness.
The list for 3ds Max + V-Ray.
The Export step with Other software chosen: the list of maps this program gets, here for a brushed steel.
Other software: the standard set of eight maps.

Brushed metal

A brushed metal also exports two small Brushing direction maps (anisotropy maps) in the extras folder, for the programs that stretch the highlight along the brushing. The Blender add-on 0.2.2 connects them for you.

8K on a 16 GB PC

An 8K metal export runs on a PC with 16 GB of memory. One measured 8K metal export took 41 seconds on an RTX 4090. That is an example, not a promise: the time depends on your PC.

Send to Blender

Send to Blender after the export: on the selected objects, a sphere or a plane.
Send to Blender, after the export.

After the export, Send to Blender brings your metal into Blender: On the selected objects at its real size, A sphere (30 cm, ready to render) or A plane (one tile at its real size). It needs the Matelume add-on in Blender. Use Matelume in Blender

Render in Blender: the Studio no longer renders with Cycles itself. The live 3D view stays.