Wall paint

Exporting wall paint

Export the full-quality maps of your paint for the programs you use.

Current release: Matelume 2.0

The Export step for a wall paint: the summary, the quality, the export folder and the maps the chosen program gets.
The Export step for a wall paint: the summary, the folder and what you get.

Export the maps

  1. Check the summary: Name, Colour (or Photo), Base, Effect, Tile, Quality and For (your programs).
  2. Under Folder, click Choose the folder..., or type a folder into the box. The line under it shows where the maps are saved.
  3. Click Export the maps.

The export is one seamless tile at its real size, made with the same recipe as the 3D view and the close-up.

When it is done, Saved lists every file, with the map size and how long it took. Open the folder opens it, and Export again makes a new export.

After exporting a wall paint: the saved folder with Color, NormalGL, Roughness, Displacement and the .json.
Saved: Color, NormalGL, Roughness, Displacement and the .json.

What you get

What you get lists the files for the programs you picked. For Blender:

For a photo, Even out the light and Flatten colours from the Photo step are in the exported maps.

Your programs

Each program you picked under Your software gets its own list. For Unreal Engine, for example: Color, NormalDX and Displacement. Export your material explains the maps.

The Export step for Unreal Engine: the maps list with Color, NormalDX and Displacement.
The list for Unreal Engine.

Send to Blender

Send to Blender after the export: on the selected objects, a wall, a plane or a sphere.
Send to Blender, after the export.

After the export, Send to Blender brings your paint into Blender: On the selected objects at its real size, A wall (a 2.44 × 1.22 m wall panel standing, with your paint at its real size), A plane (one tile at its real size) or A sphere (30 cm, ready to render). It needs the Matelume add-on in Blender. Use Matelume in Blender

Render in Blender: the Studio no longer renders with Cycles itself. The live 3D view stays.